compute.bind
can.computed.bind
Bind an event handler to a compute.
compute.bind(eventType, handler)
Parameters
-
eventType
{String}
The event to bind this handler to. The only event type that computes emit is change.
-
handler
{function(Object, Object, Object)}
The handler to call when the event happens. The handler should have three parameters:
- event is the event object.
- newVal is the newly-computed value of the compute.
- oldVal is the value of the compute before it changed.
bind
lets you listen to a compute to know when it changes. It works just like can.Map'sbind
:var tally = can.compute(0); tally.bind('change', function(ev, newVal, oldVal) { console.log('The tally is now at ' + newVal + '.'); }); tally(tally() + 5); // The log reads: // 'The tally is now at 5.'